Archive for Games

Prison Architect – a Surprising Story

Released relatively recently, Prison Architect is a game in which you control the construction and management of a prison complex in a quasi godlike fashion.

The game looks a lot better when played than in screenshots. Seeing the prisoners sliding around your carefully constructed prison like robots adds a visual charm that can only be enjoyed when playing the game.

But one thing that was surprising was its fantastic story mode. It acts as the tutorial for the game, explaining how each facet of the prison works over several missions. But running alongside it was a story that tackled the ethics of prison life, the consequences of crime and the cold efficiency of bureaucracy. Deep topics, all of which were explained in a way that actually worked well with the simple little robot prisoners. Adding a sense of purpose to their lives.

The game is paced much like the old Bullfrog games, but doesn’t feel like a simple homage. It feels like a continuation of that tycoon management spirit that those games had.

 

Fallout 4: Far Harbor

Fallout 4: Far Harbor will is the 1st major game expansion to be released for the Fallout 4 game. It will be set on a mysterious island off the coats of Maine; the island will be the largest landmass ever created for an add-on ever created by Bethesda Softworks.

The lead character Nick Valentine is following a case from his own detective agency has gone to the island in search of a young woman who has gone missing. On the island he becomes heavily involved in the growing conflicts between the islands inhabitants (the secret colony of synths, the Children of Atom, and the local townspeople).

The landscape for the game will be more feral than before and will have much higher levels of radiation, which will spur up all kinds of deadly creatures than those seen in the main game; expect to see lethal creatures and dungeons scattered around the landscape ready to be explored.

As you progress through the game, you undertake faction quests, collect items that will enable you to grow more powerful and build more settlements.

Making Games of T.V Shows and Films?

Starting a game that does not follow a T.V show can be mysterious and confusing at times if there is a story line and something that has to be solved as you progress through the game; though there will often be a loose storyline and you will have to fill in the blanks yourself with your own imagination.

When a film is made that spurs from a game, film makers have to stick to the storyline of the game which may be incomplete and loose. You will often find that with these films they jump from one scene to the next and before you know it the film is over and you hardly got into it, and also could not really make a lot of sense of the film and what it was about; often it’s unlike the game completely.

Usually when they make a sequel they have a lot more freedom to tie in other elements of the game, if there are more games in the series to loosely follow.
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Japanese Games Are Coming to Steam

For too long Japanese games have not, for whatever reason, engaged with the PC gaming market. They have focused on handhelds, on phones and on consoles for almost three decades. Over the past couple of years though we have seen a number of higher profile Japanese games finally work their way onto the PC – with mixed results. Some struggle to offer the options that PC gamers are used to – Dark Souls being one of the first examples.
Since then, though, the maturity is improving. The options, too, are growing. Without fail, though, the success of these games have proved to be very good – especially to the developers willing to put the effort in on these ports. Valkyria Chronicles from SEGA is a fantastic example. A wonderful game, respectfully ported to PC and, as a result, it has sold exceptionally well.

Handheld Gaming

So I have been in London now for a grand total of 5 weeks and, in that time, I have spent a lot less time gaming than I perhaps would have normally. I have played a little bit of Playstation 4 in that time, and an even smaller amount of PC gaming, but I have managed to bring my 3DS and my Playstation Vita with me to London. Despite that I still have only managed, maybe, 5 or 6 hours over that month or so – but it’s crucial for me to have that little escape.

I don’t take my handhelds on public transport – I have never understood the appeal of that at all. I don’t read on public transport either, so I suspect this is all in aid of not being able to look down while I’m moving in case I get motion sickness. But when I have played (some Pokemon and Persona 4 if you must know) it’s been a nice break from socialising and gives me a chance to have some down time in a very busy city.